Art Manager at DECA Games


Art Manager (m/f/d)

  • Remote Worldwide
  • Full-Time

About DECA Games

We believe that games should be played for decades but many are abandoned even when a loyal community is screaming to keep them alive. DECA specializes in acquiring games from other developers and reinvigorating them to continue to entertain for decades. When other studios see an old game, we see an amazing set of problems to solve and a huge opportunity.

DECA is a remote company with over 250 people in over 26 countries globally. DECA has been profitable since our inception in 2016. DECA is also a part of the Embracer Group, the largest public gaming company in Europe.

About our culture

We’ve managed to maintain a small company feel with the stability and resources of a much larger one. We fully believe in the flexibility of a remote workplace. Team members are trusted to manage their time and get things done independently. We believe that egos and politics need to be checked at the virtual door. That means no jerks are allowed, that no job is too small for anyone, and an openness to help and learn from each other is required. We love the challenge of working within constraints and love when we succeed as a team.

This is a remote position. You can work from anywhere in the world in the CET timezone (9 am – 6 pm CET).

About the role

We are looking for an experienced and well-rounded Art Manager to manage our internal art team, help coordinate outsourcing needs and investigate the art needs of newly acquired games. The number of internal DECA artists has been steadily growing and we need an Art Manager to form and manage a unified internal art team. We are looking for a person who can help us create a well functioning team and ensure its long term success through experienced management and art knowledge.

Responsibilities

  • Directly manage all internal DECA artists.
  • Help organize, grow and guide artists across multiple art disciplines.
  • Help develop individual artists for both short and long term career growth.
  • Deliver performance evaluations and offer mentorship.
  • Ensure wellness and controlled growth of the team.
  • Collaborate with producers to help find growth opportunities, organize the team for maximum success and contribute to long-term art planning across the company.
  • Ensure the quality of art produced by the team meets expectations and continually look for improvement opportunities within the team.
  • Contribute to the recruitment process through need identification and interviewing.
  • Collaborate with producers and product owners to ensure budgets are planned and managed accurately.
  • Evaluate and understand the art needs and pipelines of new game acquisitions into DECA.
  • Help manage and identify outsourcing needs and opportunities to continually optimize overall art delivery across the company.
  • Work with the art producer to create and improve art related pipelines across all DECA games.
  • Be the champion of all art related topics across DECA.

Requirements

  • 2+ years of experience being a manager of artist within the gaming industry.
  • 3+ years of hands-on art creation experience, ideally within the gaming industry.
  • Working knowledge of a wide range of art areas including 2D, 3D, modeling, animation, UI, marketing, etc.
  • Exceptional communication, organization skills and ability to resolve conflicts.
  • Experience predicting, identifying, and working with outsourced partners.
  • History of building teams that thrive on supporting other teams.

Benefits

  • Remote first company culture.
  • Flexible work hours to support a personal work-life balance.
  • Weekly remote Embodiment@Work breathing and workout exercises.
  • Working in a multicultural environment with people from over 25 different countries.
  • Flat hierarchies with open door policy.

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